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Yume Nikki Defines a Genre Through the Pursuit of Abstract Storytelling

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Cult-classic Yume Nikki Returns After a Decade of Silence, to Showcases Once Again the Artistic Merit of Pixel Art Games in the Pursuit of Abstract Storytelling. I’ve always had a penchant for console games. I grew up playing them, starting with my dads NES and on to my own PlayStation’s and Xboxes, never really anticipating that I would ever…

I Fell From Grace Review: Poetic Point and Click Dystopia

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I fell from Grace is one of the strangest games I’ve had the pleasure of playing in recent times. It’s such a nontraditional mix of elements that comes together to create a unique gaming experience. You assume the role of Henry, a worn down and low paid medical researcher whose wife, the titular Grace, is terminally ill. Just in…

Outpost 9 Demo is a callback to The Thing and Alien

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In Space, No One Can Hear You Scream I don’t often sit down to write about the demos of games, but Benjy Bates’ Outpost 9 demo is something I actually find myself wanting to write home about, purely because of how well it handles tension and how much of a “thriller movie” it manages to be with nothing more…

Fleshforward Demo Review: Resident Evil 2D Gone Wrong

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Editors Note: As of the date of this posting, this game is still currently in development. I’m a strong believer in subtlety. Games that give playful winks and nudges towards their inspiration are far more appealing than games who beat players over the head while shouting “do you get the reference?” In this case, Fleshforward tends to do the…

Unworthy: 2D Dark Souls-esk Metroidvania (Pre-Alpha)

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Unworthy is a combat-focused metroidvania game which presents difficulty and challenges similar to titles such as Super Ghouls ‘n Ghosts and Dark Souls. This striking game presents an experience that is for the hardcore crowd, but wrapped in such design that it is approachable to anyone. Currently in it’s pre-alpha stage of development, there are sure to be more changes and…

The Death Road to Canada is paved with good intentions (and bodies)

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RocketCat Games‘ Death Road to Canada is Oregon Trail meets Left 4 Dead plus a dash of Pac-Man, add mild hallucinogenic. Instead of ghosts and smallpox, though, your main enemies are zombies and interpersonal conflict. You start by designing your character, and pick two personality traits for yourself, with options like “irritability” and “Megabuff.” These traits actually matter, and…

I Can’t Escape: Darkness – Darkness Puzzles You

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“I Can’t Escape Darkness is the Indie Horror Game Version of Cube” I’ve always loved games that focus on exploration and horror. Titles like Silent hill, Fatal Frame, or Five nights at Freddy’s all have this sick and twisted jump scare component and horror aesthetic that translates perfectly in the video game world. I Can’t Escape: Darkness is another…

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